AngularAcceleration.java
package org.djunits.quantity;
import org.djunits.quantity.def.Quantity;
import org.djunits.unit.AbstractUnit;
import org.djunits.unit.UnitInterface;
import org.djunits.unit.UnitRuntimeException;
import org.djunits.unit.Unitless;
import org.djunits.unit.scale.LinearScale;
import org.djunits.unit.scale.Scale;
import org.djunits.unit.si.SIPrefix;
import org.djunits.unit.si.SIUnit;
import org.djunits.unit.system.UnitSystem;
/**
* Angular acceleration is the rate of change of angular velocity over time, measured in radians per second squared (rad/s2).
* <p>
* Copyright (c) 2025-2026 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved. See
* for project information <a href="https://djunits.org" target="_blank">https://djunits.org</a>. The DJUNITS project is
* distributed under a <a href="https://djunits.org/docs/license.html" target="_blank">three-clause BSD-style license</a>.
* @author Alexander Verbraeck
*/
public class AngularAcceleration extends Quantity<AngularAcceleration>
{
/** Constant with value zero. */
public static final AngularAcceleration ZERO = ofSi(0.0);
/** Constant with value one. */
public static final AngularAcceleration ONE = ofSi(1.0);
/** Constant with value NaN. */
@SuppressWarnings("checkstyle:constantname")
public static final AngularAcceleration NaN = ofSi(Double.NaN);
/** Constant with value POSITIVE_INFINITY. */
public static final AngularAcceleration POSITIVE_INFINITY = ofSi(Double.POSITIVE_INFINITY);
/** Constant with value NEGATIVE_INFINITY. */
public static final AngularAcceleration NEGATIVE_INFINITY = ofSi(Double.NEGATIVE_INFINITY);
/** Constant with value MAX_VALUE. */
public static final AngularAcceleration POS_MAXVALUE = ofSi(Double.MAX_VALUE);
/** Constant with value -MAX_VALUE. */
public static final AngularAcceleration NEG_MAXVALUE = ofSi(-Double.MAX_VALUE);
/** */
private static final long serialVersionUID = 600L;
/**
* Instantiate a AngularAcceleration quantity with an SI or base value and a display unit.
* @param value the quantity value expressed in the SI or base unit
* @param displayUnit the display unit to use
* @param useSi use SI value when true, use value in unit when false
*/
public AngularAcceleration(final double value, final AngularAcceleration.Unit displayUnit, final boolean useSi)
{
super(value, displayUnit, useSi);
}
/**
* Instantiate a AngularAcceleration quantity expressed in the given unit.
* @param valueInUnit the quantity value expressed in the given unit
* @param unit the unit of the value, also acts as the display unit
*/
public AngularAcceleration(final double valueInUnit, final AngularAcceleration.Unit unit)
{
this(valueInUnit, unit, false);
}
/**
* Return a AngularAcceleration instance based on an SI value.
* @param si the si value
* @return the AngularAcceleration instance based on an SI value
*/
public static AngularAcceleration ofSi(final double si)
{
return new AngularAcceleration(si, AngularAcceleration.Unit.SI, true);
}
/**
* Instantiate a AngularAcceleration quantity with an SI or base value and a display unit.
* @param siValue the quantity value expressed in the SI or base unit
* @param displayUnit the display unit to use
* @return the AngularAcceleration instance based on an SI value with the given display unit
*/
public static AngularAcceleration ofSi(final double siValue, final AngularAcceleration.Unit displayUnit)
{
return new AngularAcceleration(siValue, displayUnit, true);
}
@Override
public AngularAcceleration instantiateSi(final double siValue, final UnitInterface<AngularAcceleration> displayUnit)
{
return new AngularAcceleration(siValue, (AngularAcceleration.Unit) displayUnit, true);
}
/**
* Returns a AngularAcceleration representation of a textual representation of a value with a unit. The String
* representation that can be parsed is the double value in the unit, followed by a localized or English abbreviation of the
* unit. Spaces are allowed, but not required, between the value and the unit.
* @param text the textual representation to parse into a AngularAcceleration
* @return the Scalar representation of the value in its unit
* @throws IllegalArgumentException when the text cannot be parsed
* @throws NullPointerException when the text argument is null
*/
public static AngularAcceleration valueOf(final String text)
{
return Quantity.valueOf(text, ZERO);
}
/**
* Returns a AngularAcceleration based on a value expressed in the unit.
* @param valueInUnit the value, expressed in the given unit
* @param unit the unit of the value, also acts as the display unit
* @return ab AngularAcceleration representation of the value in its unit
*/
public static AngularAcceleration of(final double valueInUnit, final AngularAcceleration.Unit unit)
{
return new AngularAcceleration(valueInUnit, unit);
}
/**
* Returns a AngularAcceleration based on a value and the textual representation of the unit, which can be localized.
* @param valueInUnit the value, expressed in the unit as given by unitString
* @param unitString the textual representation of the unit
* @return the Scalar representation of the value in its unit
* @throws IllegalArgumentException when the unit cannot be parsed or is incorrect
* @throws NullPointerException when the unitString argument is null
*/
public static AngularAcceleration of(final double valueInUnit, final String unitString)
{
return Quantity.of(valueInUnit, unitString, ZERO);
}
@Override
public AngularAcceleration.Unit getDisplayUnit()
{
return (AngularAcceleration.Unit) super.getDisplayUnit();
}
/**
* Calculate the division of AngularAcceleration and AngularAcceleration, which results in a Dimensionless scalar.
* @param v scalar
* @return scalar as a division of AngularAcceleration and AngularAcceleration
*/
public Dimensionless divide(final AngularAcceleration v)
{
return new Dimensionless(this.si() / v.si(), Unitless.BASE);
}
/**
* Calculate the multiplication of AngularAcceleration and Duration, which results in a AngularVelocity scalar.
* @param v scalar
* @return scalar as a multiplication of AngularAcceleration and Duration
*/
public AngularVelocity multiply(final Duration v)
{
return new AngularVelocity(this.si() * v.si(), AngularVelocity.Unit.SI);
}
/**
* Calculate the division of AngularAcceleration and Frequency, which results in a AngularVelocity scalar.
* @param v scalar
* @return scalar as a division of AngularAcceleration and Frequency
*/
public AngularVelocity divide(final Frequency v)
{
return new AngularVelocity(this.si() / v.si(), AngularVelocity.Unit.SI);
}
/**
* Calculate the division of AngularAcceleration and AngularVelocity, which results in a Frequency scalar.
* @param v scalar
* @return scalar as a division of AngularAcceleration and AngularVelocity
*/
public Frequency divide(final AngularVelocity v)
{
return new Frequency(this.si() / v.si(), Frequency.Unit.SI);
}
/******************************************************************************************************/
/********************************************** UNIT CLASS ********************************************/
/******************************************************************************************************/
/**
* AngularAcceleration.Unit encodes the units of angle (radians or degrees per second squared).
* <p>
* Copyright (c) 2025-2026 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved.
* See for project information <a href="https://djunits.org" target="_blank">https://djunits.org</a>. The DJUNITS project is
* distributed under a <a href="https://djunits.org/docs/license.html" target="_blank">three-clause BSD-style license</a>.
* @author Alexander Verbraeck
*/
@SuppressWarnings("checkstyle:constantname")
public static class Unit extends AbstractUnit<AngularAcceleration>
{
/** The dimensions of AngularAcceleration: rad/s2. */
public static final SIUnit SI_UNIT = SIUnit.of("rad/s2");
/** radian per second squared. */
public static final AngularAcceleration.Unit rad_s2 =
new AngularAcceleration.Unit("rad/s2", "radians per second squared", 1.0, UnitSystem.SI_DERIVED);
/** The SI or BASE unit. */
public static final AngularAcceleration.Unit SI = rad_s2;
/** degree per second squared. */
public static final AngularAcceleration.Unit deg_s2 = rad_s2.deriveUnit("deg/s2", "\u00b0/s2",
"degree per second squared", Math.PI / 180.0, UnitSystem.SI_ACCEPTED, null);
/** arcminute per second squared. */
public static final AngularAcceleration.Unit arcmin_s2 =
deg_s2.deriveUnit("arcmin/s2", "'/s2", "arcminute per second squared", 1.0 / 60.0, UnitSystem.OTHER, null);
/** arcsecond per second squared. */
public static final AngularAcceleration.Unit arcsec_s2 =
deg_s2.deriveUnit("arcsec/s2", "\"/s2", "arcsecond per second squared", 1.0 / 3600.0, UnitSystem.OTHER, null);
/** grad per second squared. */
public static final AngularAcceleration.Unit grad_s2 = rad_s2.deriveUnit("grad/s2", "grad/s2",
"gradian per second squared", 2.0 * Math.PI / 400.0, UnitSystem.OTHER, null);
/** centesimal arcminute per second squared. */
public static final AngularAcceleration.Unit cdm_s2 = grad_s2.deriveUnit("cdm/s2", "c'/s2",
"centesimal arcminute per second squared", 1.0 / 100.0, UnitSystem.OTHER, null);
/** centesimal arcsecond per second squared. */
public static final AngularAcceleration.Unit cds_s2 = grad_s2.deriveUnit("cds/s2", "c\"/s2",
"centesimal arcsecond per second squared", 1.0 / 10000.0, UnitSystem.OTHER, null);
/**
* Create a new AngularAcceleration unit.
* @param id the id or main abbreviation of the unit
* @param name the full name of the unit
* @param scaleFactorToBaseUnit the scale factor of the unit to convert it TO the base (SI) unit
* @param unitSystem the unit system such as SI or IMPERIAL
*/
public Unit(final String id, final String name, final double scaleFactorToBaseUnit, final UnitSystem unitSystem)
{
super(id, name, scaleFactorToBaseUnit, unitSystem);
}
/**
* Return a derived unit for this unit, with textual abbreviation(s) and a display abbreviation.
* @param textualAbbreviation the textual abbreviation of the unit, which doubles as the id
* @param displayAbbreviation the display abbreviation of the unit
* @param name the full name of the unit
* @param scale the scale to use to convert from this unit to the standard (e.g., SI, BASE) unit
* @param unitSystem unit system, e.g. SI or Imperial
* @param siPrefix the SI Prefix of this unit
*/
public Unit(final String textualAbbreviation, final String displayAbbreviation, final String name, final Scale scale,
final UnitSystem unitSystem, final SIPrefix siPrefix)
{
super(textualAbbreviation, displayAbbreviation, name, scale, unitSystem, siPrefix);
}
@Override
public SIUnit siUnit()
{
return SI_UNIT;
}
@Override
public Unit getBaseUnit()
{
return SI;
}
@Override
public AngularAcceleration ofSi(final double si, final UnitInterface<AngularAcceleration> displayUnit)
{
return new AngularAcceleration(si, (Unit) displayUnit, true);
}
@Override
public AngularAcceleration.Unit deriveUnit(final String textualAbbreviation, final String displayAbbreviation,
final String name, final double scaleFactor, final UnitSystem unitSystem, final SIPrefix siPrefix)
{
if (getScale() instanceof LinearScale ls)
{
return new AngularAcceleration.Unit(textualAbbreviation, displayAbbreviation, name,
new LinearScale(ls.getScaleFactorToBaseUnit() * scaleFactor), unitSystem, siPrefix);
}
throw new UnitRuntimeException("Only possible to derive a unit from a unit with a linear scale");
}
}
}