| of(double, Angle.Unit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
| add(Direction) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| normalize(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| divide(Angle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| multiply(Frequency) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(Duration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(AngularVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| normalize(Angle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| instantiateSi(double, UnitInterface) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ofSi(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ofSi(double, Angle.Unit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| Angle(double, Angle.Unit, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| Angle(double, Angle.Unit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| of(double, String) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| valueOf(String) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDisplayUnit() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |