Uses of Class
org.djunits.value.vfloat.scalar.FloatAngularVelocity
Package
Description
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
Float Scalar storage and calculations with units, absolute/relative.
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of FloatAngularVelocity in org.djunits.value.vfloat.matrix
Modifier and TypeMethodDescriptionFloatAngularVelocityMatrix.instantiateScalarSI
(float valueSI, AngularVelocityUnit displayUnit) ModifierConstructorDescriptionConstruct a FloatAngularVelocityMatrix from an array of an array of FloatAngularVelocity objects.FloatAngularVelocityMatrix
(FloatAngularVelocity[][] data, AngularVelocityUnit displayUnit) Construct a FloatAngularVelocityMatrix from an array of an array of FloatAngularVelocity objects.FloatAngularVelocityMatrix
(FloatAngularVelocity[][] data, AngularVelocityUnit displayUnit, StorageType storageType) Construct a FloatAngularVelocityMatrix from an array of an array of FloatAngularVelocity objects.FloatAngularVelocityMatrix
(FloatAngularVelocity[][] data, StorageType storageType) Construct a FloatAngularVelocityMatrix from an array of an array of FloatAngularVelocity objects.ModifierConstructorDescriptionFloatAngularVelocityMatrix
(Collection<FloatSparseValue<AngularVelocityUnit, FloatAngularVelocity>> data, int rows, int cols) Construct a FloatAngularVelocityMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngularVelocityMatrix
(Collection<FloatSparseValue<AngularVelocityUnit, FloatAngularVelocity>> data, int rows, int cols, StorageType storageType) Construct a FloatAngularVelocityMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngularVelocityMatrix
(Collection<FloatSparseValue<AngularVelocityUnit, FloatAngularVelocity>> data, AngularVelocityUnit displayUnit, int rows, int cols) Construct a FloatAngularVelocityMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngularVelocityMatrix
(Collection<FloatSparseValue<AngularVelocityUnit, FloatAngularVelocity>> data, AngularVelocityUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatAngularVelocityMatrix from a (sparse) collection of FloatSparseValue objects. -
Uses of FloatAngularVelocity in org.djunits.value.vfloat.scalar
Modifier and TypeFieldDescriptionstatic final FloatAngularVelocity
FloatAngularVelocity.NaN
Constant with value NaN.static final FloatAngularVelocity
FloatAngularVelocity.NEG_MAXVALUE
Constant with value -MAX_VALUE.static final FloatAngularVelocity
FloatAngularVelocity.NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static final FloatAngularVelocity
FloatAngularVelocity.ONE
Constant with value one.static final FloatAngularVelocity
FloatAngularVelocity.POS_MAXVALUE
Constant with value MAX_VALUE.static final FloatAngularVelocity
FloatAngularVelocity.POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static final FloatAngularVelocity
FloatAngularVelocity.ZERO
Constant with value zero.Modifier and TypeMethodDescriptionfinal FloatAngularVelocity
FloatSIScalar.asAngularVelocity()
Return the current scalar as a angularvelocity.final FloatAngularVelocity
FloatSIScalar.asAngularVelocity
(AngularVelocityUnit displayUnit) Return the current scalar as a angularvelocity, and provide a display unit.final FloatAngularVelocity
FloatAngle.divide
(FloatDuration v) Calculate the division of FloatAngle and FloatDuration, which results in a FloatAngularVelocity scalar.final FloatAngularVelocity
FloatAngularAcceleration.divide
(FloatFrequency v) Calculate the division of FloatAngularAcceleration and FloatFrequency, which results in a FloatAngularVelocity scalar.final FloatAngularVelocity
FloatAngularVelocity.instantiateRel
(float value, AngularVelocityUnit unit) static final FloatAngularVelocity
FloatAngularVelocity.instantiateSI
(float value) Construct FloatAngularVelocity scalar.static FloatAngularVelocity
FloatAngularVelocity.interpolate
(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio) Interpolate between two values.static FloatAngularVelocity
FloatAngularVelocity.max
(FloatAngularVelocity r1, FloatAngularVelocity r2) Return the maximum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity.max
(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the maximum value of more than two relative scalars.static FloatAngularVelocity
FloatAngularVelocity.min
(FloatAngularVelocity r1, FloatAngularVelocity r2) Return the minimum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity.min
(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the minimum value of more than two relative scalars.static FloatAngularVelocity
Returns a FloatAngularVelocity based on a value and the textual representation of the unit, which can be localized.final FloatAngularVelocity
FloatAngle.times
(FloatFrequency v) Calculate the multiplication of FloatAngle and FloatFrequency, which results in a FloatAngularVelocity scalar.final FloatAngularVelocity
FloatAngularAcceleration.times
(FloatDuration v) Calculate the multiplication of FloatAngularAcceleration and FloatDuration, which results in a FloatAngularVelocity scalar.final FloatAngularVelocity
FloatDuration.times
(FloatAngularAcceleration v) Calculate the multiplication of FloatDuration and FloatAngularAcceleration, which results in a FloatAngularVelocity scalar.final FloatAngularVelocity
FloatFrequency.times
(FloatAngle v) Calculate the multiplication of FloatFrequency and FloatAngle, which results in a FloatAngularVelocity scalar.static FloatAngularVelocity
Returns a FloatAngularVelocity representation of a textual representation of a value with a unit.Modifier and TypeMethodDescriptionfinal FloatDuration
FloatAngle.divide
(FloatAngularVelocity v) Calculate the division of FloatAngle and FloatAngularVelocity, which results in a FloatDuration scalar.final FloatFrequency
FloatAngularAcceleration.divide
(FloatAngularVelocity v) Calculate the division of FloatAngularAcceleration and FloatAngularVelocity, which results in a FloatFrequency scalar.final FloatDimensionless
FloatAngularVelocity.divide
(FloatAngularVelocity v) Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.static FloatAngularVelocity
FloatAngularVelocity.interpolate
(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio) Interpolate between two values.static FloatAngularVelocity
FloatAngularVelocity.max
(FloatAngularVelocity r1, FloatAngularVelocity r2) Return the maximum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity.max
(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the maximum value of more than two relative scalars.static FloatAngularVelocity
FloatAngularVelocity.min
(FloatAngularVelocity r1, FloatAngularVelocity r2) Return the minimum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity.min
(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the minimum value of more than two relative scalars.final FloatAngle
FloatDuration.times
(FloatAngularVelocity v) Calculate the multiplication of FloatDuration and FloatAngularVelocity, which results in a FloatAngle scalar.final FloatAngularAcceleration
FloatFrequency.times
(FloatAngularVelocity v) Calculate the multiplication of FloatFrequency and FloatAngularVelocity, which results in a FloatAngularAcceleration scalar.ModifierConstructorDescriptionConstruct FloatAngularVelocity scalar. -
Uses of FloatAngularVelocity in org.djunits.value.vfloat.vector
Modifier and TypeMethodDescriptionFloatAngularVelocityVector.instantiateScalarSI
(float valueSI, AngularVelocityUnit displayUnit) ModifierConstructorDescriptionConstruct a FloatAngularVelocityVector from an array of FloatAngularVelocity objects.FloatAngularVelocityVector
(FloatAngularVelocity[] data, AngularVelocityUnit displayUnit) Construct a FloatAngularVelocityVector from an array of FloatAngularVelocity objects.FloatAngularVelocityVector
(FloatAngularVelocity[] data, AngularVelocityUnit displayUnit, StorageType storageType) Construct a FloatAngularVelocityVector from an array of FloatAngularVelocity objects.FloatAngularVelocityVector
(FloatAngularVelocity[] data, StorageType storageType) Construct a FloatAngularVelocityVector from an array of FloatAngularVelocity objects.