Uses of Class
org.djunits.value.vfloat.scalar.FloatAngularAcceleration
Packages that use FloatAngularAcceleration
Package
Description
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
Float Scalar storage and calculations with units, absolute/relative.
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of FloatAngularAcceleration in org.djunits.value.vfloat.matrix
Methods in org.djunits.value.vfloat.matrix that return FloatAngularAccelerationModifier and TypeMethodDescriptionFloatAngularAccelerationMatrix.instantiateScalarSI(float valueSI, AngularAccelerationUnit displayUnit) Methods in org.djunits.value.vfloat.matrix that return types with arguments of type FloatAngularAccelerationConstructors in org.djunits.value.vfloat.matrix with parameters of type FloatAngularAccelerationModifierConstructorDescriptionConstruct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects.FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data, AngularAccelerationUnit displayUnit) Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects.FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data, AngularAccelerationUnit displayUnit, StorageType storageType) Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects.FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data, StorageType storageType) Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects.Constructor parameters in org.djunits.value.vfloat.matrix with type arguments of type FloatAngularAccelerationModifierConstructorDescriptionFloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit, FloatAngularAcceleration>> data, int rows, int cols) Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit, FloatAngularAcceleration>> data, int rows, int cols, StorageType storageType) Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit, FloatAngularAcceleration>> data, AngularAccelerationUnit displayUnit, int rows, int cols) Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit, FloatAngularAcceleration>> data, AngularAccelerationUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects. -
Uses of FloatAngularAcceleration in org.djunits.value.vfloat.scalar
Fields in org.djunits.value.vfloat.scalar declared as FloatAngularAccelerationModifier and TypeFieldDescriptionstatic final FloatAngularAccelerationFloatAngularAcceleration.NaNConstant with value NaN.static final FloatAngularAccelerationFloatAngularAcceleration.NEG_MAXVALUEConstant with value -MAX_VALUE.static final FloatAngularAccelerationFloatAngularAcceleration.NEGATIVE_INFINITYConstant with value NEGATIVE_INFINITY.static final FloatAngularAccelerationFloatAngularAcceleration.ONEConstant with value one.static final FloatAngularAccelerationFloatAngularAcceleration.POS_MAXVALUEConstant with value MAX_VALUE.static final FloatAngularAccelerationFloatAngularAcceleration.POSITIVE_INFINITYConstant with value POSITIVE_INFINITY.static final FloatAngularAccelerationFloatAngularAcceleration.ZEROConstant with value zero.Methods in org.djunits.value.vfloat.scalar that return FloatAngularAccelerationModifier and TypeMethodDescriptionfinal FloatAngularAccelerationFloatSIScalar.asAngularAcceleration()Return the current scalar as a angularacceleration.final FloatAngularAccelerationFloatSIScalar.asAngularAcceleration(AngularAccelerationUnit displayUnit) Return the current scalar as a angularacceleration, and provide a display unit.static FloatAngularAccelerationFloatAngularAcceleration.divide(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Divide two scalars that result in a scalar of type FloatAngularAcceleration.final FloatAngularAccelerationFloatAngularVelocity.divide(FloatDuration v) Calculate the division of FloatAngularVelocity and FloatDuration, which results in a FloatAngularAcceleration scalar.final FloatAngularAccelerationFloatAngularAcceleration.instantiateRel(float value, AngularAccelerationUnit unit) static FloatAngularAccelerationFloatAngularAcceleration.interpolate(FloatAngularAcceleration zero, FloatAngularAcceleration one, float ratio) Interpolate between two values.static FloatAngularAccelerationFloatAngularAcceleration.max(FloatAngularAcceleration r1, FloatAngularAcceleration r2) Return the maximum value of two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.max(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn) Return the maximum value of more than two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.min(FloatAngularAcceleration r1, FloatAngularAcceleration r2) Return the minimum value of two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.min(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn) Return the minimum value of more than two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.multiply(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Multiply two scalars that result in a scalar of type FloatAngularAcceleration.static FloatAngularAccelerationReturns a FloatAngularAcceleration based on a value and the textual representation of the unit, which can be localized.static final FloatAngularAccelerationFloatAngularAcceleration.ofSI(float value) Construct FloatAngularAcceleration scalar based on an SI value.final FloatAngularAccelerationFloatAngularVelocity.times(FloatFrequency v) Calculate the multiplication of FloatAngularVelocity and FloatFrequency, which results in a FloatAngularAcceleration scalar.final FloatAngularAccelerationFloatFrequency.times(FloatAngularVelocity v) Calculate the multiplication of FloatFrequency and FloatAngularVelocity, which results in a FloatAngularAcceleration scalar.static FloatAngularAccelerationReturns a FloatAngularAcceleration representation of a textual representation of a value with a unit.Methods in org.djunits.value.vfloat.scalar with parameters of type FloatAngularAccelerationModifier and TypeMethodDescriptionfinal FloatDimensionlessFloatAngularAcceleration.divide(FloatAngularAcceleration v) Calculate the division of FloatAngularAcceleration and FloatAngularAcceleration, which results in a FloatDimensionless scalar.final FloatDurationFloatAngularVelocity.divide(FloatAngularAcceleration v) Calculate the division of FloatAngularVelocity and FloatAngularAcceleration, which results in a FloatDuration scalar.static FloatAngularAccelerationFloatAngularAcceleration.interpolate(FloatAngularAcceleration zero, FloatAngularAcceleration one, float ratio) Interpolate between two values.static FloatAngularAccelerationFloatAngularAcceleration.max(FloatAngularAcceleration r1, FloatAngularAcceleration r2) Return the maximum value of two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.max(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn) Return the maximum value of more than two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.min(FloatAngularAcceleration r1, FloatAngularAcceleration r2) Return the minimum value of two relative scalars.static FloatAngularAccelerationFloatAngularAcceleration.min(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn) Return the minimum value of more than two relative scalars.final FloatAngularVelocityFloatDuration.times(FloatAngularAcceleration v) Calculate the multiplication of FloatDuration and FloatAngularAcceleration, which results in a FloatAngularVelocity scalar.Constructors in org.djunits.value.vfloat.scalar with parameters of type FloatAngularAccelerationModifierConstructorDescriptionConstruct FloatAngularAcceleration scalar. -
Uses of FloatAngularAcceleration in org.djunits.value.vfloat.vector
Methods in org.djunits.value.vfloat.vector that return FloatAngularAccelerationModifier and TypeMethodDescriptionFloatAngularAccelerationVector.instantiateScalarSI(float valueSI, AngularAccelerationUnit displayUnit) Methods in org.djunits.value.vfloat.vector that return types with arguments of type FloatAngularAccelerationConstructors in org.djunits.value.vfloat.vector with parameters of type FloatAngularAccelerationModifierConstructorDescriptionConstruct a FloatAngularAccelerationVector from an array of FloatAngularAcceleration objects.FloatAngularAccelerationVector(FloatAngularAcceleration[] data, AngularAccelerationUnit displayUnit) Construct a FloatAngularAccelerationVector from an array of FloatAngularAcceleration objects.FloatAngularAccelerationVector(FloatAngularAcceleration[] data, AngularAccelerationUnit displayUnit, StorageType storageType) Construct a FloatAngularAccelerationVector from an array of FloatAngularAcceleration objects.FloatAngularAccelerationVector(FloatAngularAcceleration[] data, StorageType storageType) Construct a FloatAngularAccelerationVector from an array of FloatAngularAcceleration objects.