FloatLuminousIntensityVector(Map, int, LuminousIntensityUnit, StorageType) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
FloatLuminousIntensityVector(List, LuminousIntensityUnit, StorageType) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
FloatLuminousIntensityVector(float[], LuminousIntensityUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateScalarSI(float, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
FloatLuminousIntensityVector(FloatLuminousIntensity[], LuminousIntensityUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(Map, int, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(Map, int, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(float[], LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(float[], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(FloatLuminousIntensity[], LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(FloatLuminousIntensity[], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(List, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(List, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(Map, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateVector(FloatVectorData, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatLuminousIntensityVector(FloatVectorData, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(float[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(FloatLuminousIntensity[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensityVector(List) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getScalarClass() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |