| FloatLuminousIntensityVector(Map, int, LuminousIntensityUnit, StorageType) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| FloatLuminousIntensityVector(List, LuminousIntensityUnit, StorageType) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| FloatLuminousIntensityVector(float[], LuminousIntensityUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateScalarSI(float, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| FloatLuminousIntensityVector(FloatLuminousIntensity[], LuminousIntensityUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(Map, int, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(Map, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(float[], LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(float[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(FloatLuminousIntensity[], LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(FloatLuminousIntensity[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(List, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(List, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(Map, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateVector(FloatVectorData, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatLuminousIntensityVector(FloatVectorData, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(float[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(FloatLuminousIntensity[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensityVector(List) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getScalarClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |