FloatAngularVelocityVector(Map, int, AngularVelocityUnit, StorageType) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
FloatAngularVelocityVector(List, AngularVelocityUnit, StorageType) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
FloatAngularVelocityVector(float[], AngularVelocityUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateScalarSI(float, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
FloatAngularVelocityVector(FloatAngularVelocity[], AngularVelocityUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(Map, int, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(Map, int, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(float[], AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(float[], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(FloatAngularVelocity[], AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(FloatAngularVelocity[], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(List, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(List, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(Map, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateVector(FloatVectorData, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatAngularVelocityVector(FloatVectorData, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(float[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(FloatAngularVelocity[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityVector(List) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getScalarClass() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |