reciprocal() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
valueOf(String) | | 100% | | 100% | 0 | 3 | 0 | 12 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
max(FloatLuminousIntensity, FloatLuminousIntensity, FloatLuminousIntensity[]) | | 100% | | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
min(FloatLuminousIntensity, FloatLuminousIntensity, FloatLuminousIntensity[]) | | 100% | | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
of(float, String) | | 100% | | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
interpolate(FloatLuminousIntensity, FloatLuminousIntensity, float) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
divide(FloatLuminousIntensity) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
times(FloatSolidAngle) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(FloatLuminousIntensity, FloatLuminousIntensity) | | 100% | | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
min(FloatLuminousIntensity, FloatLuminousIntensity) | | 100% | | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
FloatLuminousIntensity(double, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateRel(float, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateSI(float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatLuminousIntensity(float, LuminousIntensityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatLuminousIntensity(FloatLuminousIntensity) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |