FloatLength.java
package org.djunits.value.vfloat.scalar;
import java.util.Locale;
import org.djunits.unit.AreaUnit;
import org.djunits.unit.DimensionlessUnit;
import org.djunits.unit.DurationUnit;
import org.djunits.unit.EnergyUnit;
import org.djunits.unit.LengthUnit;
import org.djunits.unit.LinearDensityUnit;
import org.djunits.unit.MomentumUnit;
import org.djunits.unit.PositionUnit;
import org.djunits.unit.SpeedUnit;
import org.djunits.unit.VolumeUnit;
import org.djunits.value.vfloat.scalar.base.FloatScalarRelWithAbs;
import org.djutils.base.NumberParser;
import org.djutils.exceptions.Throw;
import jakarta.annotation.Generated;
/**
* Easy access methods for the FloatLength FloatScalar.
* <p>
* Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. <br>
* All rights reserved. <br>
* BSD-style license. See <a href="https://djunits.org/docs/license.html">DJUNITS License</a>.
* </p>
* @author <a href="https://www.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://www.tudelft.nl/staff/p.knoppers/">Peter Knoppers</a>
*/
@Generated(value = "org.djunits.generator.GenerateDJUNIT", date = "2023-07-23T14:06:38.224104100Z")
public class FloatLength extends FloatScalarRelWithAbs<PositionUnit, FloatPosition, LengthUnit, FloatLength>
{
/** */
private static final long serialVersionUID = 20150901L;
/** Constant with value zero. */
public static final FloatLength ZERO = new FloatLength(0.0f, LengthUnit.SI);
/** Constant with value one. */
public static final FloatLength ONE = new FloatLength(1.0f, LengthUnit.SI);
/** Constant with value NaN. */
@SuppressWarnings("checkstyle:constantname")
public static final FloatLength NaN = new FloatLength(Float.NaN, LengthUnit.SI);
/** Constant with value POSITIVE_INFINITY. */
public static final FloatLength POSITIVE_INFINITY = new FloatLength(Float.POSITIVE_INFINITY, LengthUnit.SI);
/** Constant with value NEGATIVE_INFINITY. */
public static final FloatLength NEGATIVE_INFINITY = new FloatLength(Float.NEGATIVE_INFINITY, LengthUnit.SI);
/** Constant with value MAX_VALUE. */
public static final FloatLength POS_MAXVALUE = new FloatLength(Float.MAX_VALUE, LengthUnit.SI);
/** Constant with value -MAX_VALUE. */
public static final FloatLength NEG_MAXVALUE = new FloatLength(-Float.MAX_VALUE, LengthUnit.SI);
/**
* Construct FloatLength scalar.
* @param value float; the float value
* @param unit LengthUnit; unit for the float value
*/
public FloatLength(final float value, final LengthUnit unit)
{
super(value, unit);
}
/**
* Construct FloatLength scalar.
* @param value FloatLength; Scalar from which to construct this instance
*/
public FloatLength(final FloatLength value)
{
super(value);
}
/**
* Construct FloatLength scalar using a double value.
* @param value double; the double value
* @param unit LengthUnit; unit for the resulting float value
*/
public FloatLength(final double value, final LengthUnit unit)
{
super((float) value, unit);
}
@Override
public final FloatLength instantiateRel(final float value, final LengthUnit unit)
{
return new FloatLength(value, unit);
}
/**
* Construct FloatLength scalar.
* @param value float; the float value in SI units
* @return FloatLength; the new scalar with the SI value
*/
public static final FloatLength instantiateSI(final float value)
{
return new FloatLength(value, LengthUnit.SI);
}
@Override
public final FloatPosition instantiateAbs(final float value, final PositionUnit unit)
{
return new FloatPosition(value, unit);
}
/**
* Interpolate between two values.
* @param zero FloatLength; the low value
* @param one FloatLength; the high value
* @param ratio double; the ratio between 0 and 1, inclusive
* @return FloatLength; a Scalar at the ratio between
*/
public static FloatLength interpolate(final FloatLength zero, final FloatLength one, final float ratio)
{
return new FloatLength(zero.getInUnit() * (1 - ratio) + one.getInUnit(zero.getDisplayUnit()) * ratio,
zero.getDisplayUnit());
}
/**
* Return the maximum value of two relative scalars.
* @param r1 FloatLength; the first scalar
* @param r2 FloatLength; the second scalar
* @return FloatLength; the maximum value of two relative scalars
*/
public static FloatLength max(final FloatLength r1, final FloatLength r2)
{
return r1.gt(r2) ? r1 : r2;
}
/**
* Return the maximum value of more than two relative scalars.
* @param r1 FloatLength; the first scalar
* @param r2 FloatLength; the second scalar
* @param rn FloatLength...; the other scalars
* @return FloatLength; the maximum value of more than two relative scalars
*/
public static FloatLength max(final FloatLength r1, final FloatLength r2, final FloatLength... rn)
{
FloatLength maxr = r1.gt(r2) ? r1 : r2;
for (FloatLength r : rn)
{
if (r.gt(maxr))
{
maxr = r;
}
}
return maxr;
}
/**
* Return the minimum value of two relative scalars.
* @param r1 FloatLength; the first scalar
* @param r2 FloatLength; the second scalar
* @return FloatLength; the minimum value of two relative scalars
*/
public static FloatLength min(final FloatLength r1, final FloatLength r2)
{
return r1.lt(r2) ? r1 : r2;
}
/**
* Return the minimum value of more than two relative scalars.
* @param r1 FloatLength; the first scalar
* @param r2 FloatLength; the second scalar
* @param rn FloatLength...; the other scalars
* @return FloatLength; the minimum value of more than two relative scalars
*/
public static FloatLength min(final FloatLength r1, final FloatLength r2, final FloatLength... rn)
{
FloatLength minr = r1.lt(r2) ? r1 : r2;
for (FloatLength r : rn)
{
if (r.lt(minr))
{
minr = r;
}
}
return minr;
}
/**
* Returns a FloatLength representation of a textual representation of a value with a unit. The String representation that
* can be parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are
* allowed, but not required, between the value and the unit.
* @param text String; the textual representation to parse into a FloatLength
* @return FloatLength; the Scalar representation of the value in its unit
* @throws IllegalArgumentException when the text cannot be parsed
* @throws NullPointerException when the text argument is null
*/
public static FloatLength valueOf(final String text)
{
Throw.whenNull(text, "Error parsing FloatLength: text to parse is null");
Throw.when(text.length() == 0, IllegalArgumentException.class, "Error parsing FloatLength: empty text to parse");
try
{
NumberParser numberParser = new NumberParser().lenient().trailing();
float f = numberParser.parseFloat(text);
String unitString = text.substring(numberParser.getTrailingPosition()).trim();
LengthUnit unit = LengthUnit.BASE.getUnitByAbbreviation(unitString);
if (unit == null)
throw new IllegalArgumentException("Unit " + unitString + " not found");
return new FloatLength(f, unit);
}
catch (Exception exception)
{
throw new IllegalArgumentException(
"Error parsing FloatLength from " + text + " using Locale " + Locale.getDefault(Locale.Category.FORMAT),
exception);
}
}
/**
* Returns a FloatLength based on a value and the textual representation of the unit, which can be localized.
* @param value double; the value to use
* @param unitString String; the textual representation of the unit
* @return FloatLength; the Scalar representation of the value in its unit
* @throws IllegalArgumentException when the unit cannot be parsed or is incorrect
* @throws NullPointerException when the unitString argument is null
*/
public static FloatLength of(final float value, final String unitString)
{
Throw.whenNull(unitString, "Error parsing FloatLength: unitString is null");
Throw.when(unitString.length() == 0, IllegalArgumentException.class, "Error parsing FloatLength: empty unitString");
LengthUnit unit = LengthUnit.BASE.getUnitByAbbreviation(unitString);
if (unit != null)
{
return new FloatLength(value, unit);
}
throw new IllegalArgumentException("Error parsing FloatLength with unit " + unitString);
}
/**
* Calculate the division of FloatLength and FloatLength, which results in a FloatDimensionless scalar.
* @param v FloatLength; scalar
* @return FloatDimensionless; scalar as a division of FloatLength and FloatLength
*/
public final FloatDimensionless divide(final FloatLength v)
{
return new FloatDimensionless(this.si / v.si, DimensionlessUnit.SI);
}
/**
* Calculate the multiplication of FloatLength and FloatLinearDensity, which results in a FloatDimensionless scalar.
* @param v FloatLength; scalar
* @return FloatDimensionless; scalar as a multiplication of FloatLength and FloatLinearDensity
*/
public final FloatDimensionless times(final FloatLinearDensity v)
{
return new FloatDimensionless(this.si * v.si, DimensionlessUnit.SI);
}
/**
* Calculate the multiplication of FloatLength and FloatLength, which results in a FloatArea scalar.
* @param v FloatLength; scalar
* @return FloatArea; scalar as a multiplication of FloatLength and FloatLength
*/
public final FloatArea times(final FloatLength v)
{
return new FloatArea(this.si * v.si, AreaUnit.SI);
}
/**
* Calculate the division of FloatLength and FloatLinearDensity, which results in a FloatArea scalar.
* @param v FloatLength; scalar
* @return FloatArea; scalar as a division of FloatLength and FloatLinearDensity
*/
public final FloatArea divide(final FloatLinearDensity v)
{
return new FloatArea(this.si / v.si, AreaUnit.SI);
}
/**
* Calculate the division of FloatLength and FloatArea, which results in a FloatLinearDensity scalar.
* @param v FloatLength; scalar
* @return FloatLinearDensity; scalar as a division of FloatLength and FloatArea
*/
public final FloatLinearDensity divide(final FloatArea v)
{
return new FloatLinearDensity(this.si / v.si, LinearDensityUnit.SI);
}
/**
* Calculate the multiplication of FloatLength and FloatArea, which results in a FloatVolume scalar.
* @param v FloatLength; scalar
* @return FloatVolume; scalar as a multiplication of FloatLength and FloatArea
*/
public final FloatVolume times(final FloatArea v)
{
return new FloatVolume(this.si * v.si, VolumeUnit.SI);
}
/**
* Calculate the multiplication of FloatLength and FloatForce, which results in a FloatEnergy scalar.
* @param v FloatLength; scalar
* @return FloatEnergy; scalar as a multiplication of FloatLength and FloatForce
*/
public final FloatEnergy times(final FloatForce v)
{
return new FloatEnergy(this.si * v.si, EnergyUnit.SI);
}
/**
* Calculate the multiplication of FloatLength and FloatFrequency, which results in a FloatSpeed scalar.
* @param v FloatLength; scalar
* @return FloatSpeed; scalar as a multiplication of FloatLength and FloatFrequency
*/
public final FloatSpeed times(final FloatFrequency v)
{
return new FloatSpeed(this.si * v.si, SpeedUnit.SI);
}
/**
* Calculate the division of FloatLength and FloatDuration, which results in a FloatSpeed scalar.
* @param v FloatLength; scalar
* @return FloatSpeed; scalar as a division of FloatLength and FloatDuration
*/
public final FloatSpeed divide(final FloatDuration v)
{
return new FloatSpeed(this.si / v.si, SpeedUnit.SI);
}
/**
* Calculate the division of FloatLength and FloatSpeed, which results in a FloatDuration scalar.
* @param v FloatLength; scalar
* @return FloatDuration; scalar as a division of FloatLength and FloatSpeed
*/
public final FloatDuration divide(final FloatSpeed v)
{
return new FloatDuration(this.si / v.si, DurationUnit.SI);
}
/**
* Calculate the multiplication of FloatLength and FloatFlowMass, which results in a FloatMomentum scalar.
* @param v FloatLength; scalar
* @return FloatMomentum; scalar as a multiplication of FloatLength and FloatFlowMass
*/
public final FloatMomentum times(final FloatFlowMass v)
{
return new FloatMomentum(this.si * v.si, MomentumUnit.SI);
}
@Override
public FloatLinearDensity reciprocal()
{
return FloatLinearDensity.instantiateSI(1.0f / this.si);
}
}