| FloatSolidAngleMatrix(float[][], SolidAngleUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(Collection, SolidAngleUnit, int, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateScalarSI(float, SolidAngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| FloatSolidAngleMatrix(Collection, SolidAngleUnit, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(Collection, int, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(Collection, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(FloatSolidAngle[][], SolidAngleUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(float[][], SolidAngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(float[][], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(FloatSolidAngle[][], SolidAngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(FloatSolidAngle[][], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateMatrix(FloatMatrixData, SolidAngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| instantiateVector(FloatVectorData, SolidAngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatSolidAngleMatrix(FloatMatrixData, SolidAngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(float[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatSolidAngleMatrix(FloatSolidAngle[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getScalarClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getVectorClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |