times(FloatMatrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
divide(FloatMatrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
times(float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
divide(float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
plus(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
minus(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
incrementBy(FloatScalarRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
incrementBy(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
decrementBy(FloatScalarRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
decrementBy(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
zSum() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatMatrixRel(FloatMatrixData, Unit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
multiplyBy(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
multiplyBy(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
times(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |