reciprocal() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
valueOf(String) |  | 100% |  | 100% | 0 | 3 | 0 | 12 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
max(LuminousFlux, LuminousFlux, LuminousFlux[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
min(LuminousFlux, LuminousFlux, LuminousFlux[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
of(double, String) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
interpolate(LuminousFlux, LuminousFlux, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
divide(LuminousFlux) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(Area) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(Illuminance) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(LuminousIntensity) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(SolidAngle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(LuminousFlux, LuminousFlux) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
min(LuminousFlux, LuminousFlux) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
instantiateRel(double, LuminousFluxUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateSI(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
LuminousFlux(double, LuminousFluxUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
LuminousFlux(LuminousFlux) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |