reciprocal() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
valueOf(String) |  | 100% |  | 100% | 0 | 3 | 0 | 12 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
max(Angle, Angle, Angle[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
min(Angle, Angle, Angle[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
of(double, String) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
interpolate(Angle, Angle, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(Angle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
times(Frequency) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(Duration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(AngularVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(Angle, Angle) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
min(Angle, Angle) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
instantiateRel(double, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateAbs(double, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateSI(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
Angle(double, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
Angle(Angle) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |