| instantiateVectorAbs(DoubleVectorData, DirectionUnit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| AngleMatrix(double[][], AngleUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Collection, AngleUnit, int, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateScalarSI(double, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| instantiateScalarAbsSI(double, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| AngleMatrix(Collection, AngleUnit, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Collection, int, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Collection, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Angle[][], AngleUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(double[][], AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(double[][], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Angle[][], AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Angle[][], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateMatrix(DoubleMatrixData, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| instantiateVector(DoubleVectorData, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| instantiateMatrixAbs(DoubleMatrixData, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| AngleMatrix(DoubleMatrixData, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(double[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| AngleMatrix(Angle[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getScalarClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getVectorClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |