Uses of Class
org.djunits.value.vdouble.scalar.AngularVelocity
Package
Description
Double Matrix storage and calculations with units, absolute/relative, sparse/dense.
Double Scalar storage and calculations with units, absolute/relative.Note: All code in this package is generated.
Double Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of AngularVelocity in org.djunits.value.vdouble.matrix
Modifier and TypeMethodDescriptionAngularVelocityMatrix.instantiateScalarSI
(double valueSI, AngularVelocityUnit displayUnit) ModifierConstructorDescriptionAngularVelocityMatrix
(AngularVelocity[][] data) Construct a AngularVelocityMatrix from an array of an array of AngularVelocity objects.AngularVelocityMatrix
(AngularVelocity[][] data, AngularVelocityUnit displayUnit) Construct a AngularVelocityMatrix from an array of an array of AngularVelocity objects.AngularVelocityMatrix
(AngularVelocity[][] data, AngularVelocityUnit displayUnit, StorageType storageType) Construct a AngularVelocityMatrix from an array of an array of AngularVelocity objects.AngularVelocityMatrix
(AngularVelocity[][] data, StorageType storageType) Construct a AngularVelocityMatrix from an array of an array of AngularVelocity objects.ModifierConstructorDescriptionAngularVelocityMatrix
(Collection<DoubleSparseValue<AngularVelocityUnit, AngularVelocity>> data, int rows, int cols) Construct a AngularVelocityMatrix from a (sparse) collection of DoubleSparseValue objects.AngularVelocityMatrix
(Collection<DoubleSparseValue<AngularVelocityUnit, AngularVelocity>> data, int rows, int cols, StorageType storageType) Construct a AngularVelocityMatrix from a (sparse) collection of DoubleSparseValue objects.AngularVelocityMatrix
(Collection<DoubleSparseValue<AngularVelocityUnit, AngularVelocity>> data, AngularVelocityUnit displayUnit, int rows, int cols) Construct a AngularVelocityMatrix from a (sparse) collection of DoubleSparseValue objects.AngularVelocityMatrix
(Collection<DoubleSparseValue<AngularVelocityUnit, AngularVelocity>> data, AngularVelocityUnit displayUnit, int rows, int cols, StorageType storageType) Construct a AngularVelocityMatrix from a (sparse) collection of DoubleSparseValue objects. -
Uses of AngularVelocity in org.djunits.value.vdouble.scalar
Modifier and TypeFieldDescriptionstatic final AngularVelocity
AngularVelocity.NaN
Constant with value NaN.static final AngularVelocity
AngularVelocity.NEG_MAXVALUE
Constant with value -MAX_VALUE.static final AngularVelocity
AngularVelocity.NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static final AngularVelocity
AngularVelocity.ONE
Constant with value one.static final AngularVelocity
AngularVelocity.POS_MAXVALUE
Constant with value MAX_VALUE.static final AngularVelocity
AngularVelocity.POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static final AngularVelocity
AngularVelocity.ZERO
Constant with value zero.Modifier and TypeMethodDescriptionfinal AngularVelocity
SIScalar.asAngularVelocity()
Return the current scalar as a angularvelocity.final AngularVelocity
SIScalar.asAngularVelocity
(AngularVelocityUnit displayUnit) Return the current scalar as a angularvelocity, and provide a display unit.final AngularVelocity
Calculate the division of Angle and Duration, which results in a AngularVelocity scalar.final AngularVelocity
Calculate the division of AngularAcceleration and Frequency, which results in a AngularVelocity scalar.final AngularVelocity
AngularVelocity.instantiateRel
(double value, AngularVelocityUnit unit) static final AngularVelocity
AngularVelocity.instantiateSI
(double value) Construct AngularVelocity scalar.static AngularVelocity
AngularVelocity.interpolate
(AngularVelocity zero, AngularVelocity one, double ratio) Interpolate between two values.static AngularVelocity
AngularVelocity.max
(AngularVelocity r1, AngularVelocity r2) Return the maximum value of two relative scalars.static AngularVelocity
AngularVelocity.max
(AngularVelocity r1, AngularVelocity r2, AngularVelocity... rn) Return the maximum value of more than two relative scalars.static AngularVelocity
AngularVelocity.min
(AngularVelocity r1, AngularVelocity r2) Return the minimum value of two relative scalars.static AngularVelocity
AngularVelocity.min
(AngularVelocity r1, AngularVelocity r2, AngularVelocity... rn) Return the minimum value of more than two relative scalars.static AngularVelocity
Returns a AngularVelocity based on a value and the textual representation of the unit, which can be localized.final AngularVelocity
Calculate the multiplication of Angle and Frequency, which results in a AngularVelocity scalar.final AngularVelocity
Calculate the multiplication of AngularAcceleration and Duration, which results in a AngularVelocity scalar.final AngularVelocity
Duration.times
(AngularAcceleration v) Calculate the multiplication of Duration and AngularAcceleration, which results in a AngularVelocity scalar.final AngularVelocity
Calculate the multiplication of Frequency and Angle, which results in a AngularVelocity scalar.static AngularVelocity
Returns a AngularVelocity representation of a textual representation of a value with a unit.Modifier and TypeMethodDescriptionfinal Duration
Angle.divide
(AngularVelocity v) Calculate the division of Angle and AngularVelocity, which results in a Duration scalar.final Frequency
AngularAcceleration.divide
(AngularVelocity v) Calculate the division of AngularAcceleration and AngularVelocity, which results in a Frequency scalar.final Dimensionless
AngularVelocity.divide
(AngularVelocity v) Calculate the division of AngularVelocity and AngularVelocity, which results in a Dimensionless scalar.static AngularVelocity
AngularVelocity.interpolate
(AngularVelocity zero, AngularVelocity one, double ratio) Interpolate between two values.static AngularVelocity
AngularVelocity.max
(AngularVelocity r1, AngularVelocity r2) Return the maximum value of two relative scalars.static AngularVelocity
AngularVelocity.max
(AngularVelocity r1, AngularVelocity r2, AngularVelocity... rn) Return the maximum value of more than two relative scalars.static AngularVelocity
AngularVelocity.min
(AngularVelocity r1, AngularVelocity r2) Return the minimum value of two relative scalars.static AngularVelocity
AngularVelocity.min
(AngularVelocity r1, AngularVelocity r2, AngularVelocity... rn) Return the minimum value of more than two relative scalars.final Angle
Duration.times
(AngularVelocity v) Calculate the multiplication of Duration and AngularVelocity, which results in a Angle scalar.final AngularAcceleration
Frequency.times
(AngularVelocity v) Calculate the multiplication of Frequency and AngularVelocity, which results in a AngularAcceleration scalar.ModifierConstructorDescriptionAngularVelocity
(AngularVelocity value) Construct AngularVelocity scalar. -
Uses of AngularVelocity in org.djunits.value.vdouble.vector
Modifier and TypeMethodDescriptionAngularVelocityVector.instantiateScalarSI
(double valueSI, AngularVelocityUnit displayUnit) ModifierConstructorDescriptionAngularVelocityVector
(AngularVelocity[] data) Construct an AngularVelocityVector from an array of AngularVelocity objects.AngularVelocityVector
(AngularVelocity[] data, AngularVelocityUnit displayUnit) Construct an AngularVelocityVector from an array of AngularVelocity objects.AngularVelocityVector
(AngularVelocity[] data, AngularVelocityUnit displayUnit, StorageType storageType) Construct an AngularVelocityVector from an array of AngularVelocity objects.AngularVelocityVector
(AngularVelocity[] data, StorageType storageType) Construct an AngularVelocityVector from an array of AngularVelocity objects.