AreaMatrix.java
package org.djunits.value.vdouble.matrix;
import javax.annotation.Generated;
import org.djunits.unit.AreaUnit;
import org.djunits.value.vdouble.matrix.base.AbstractDoubleMatrixRel;
import org.djunits.value.vdouble.matrix.data.DoubleMatrixData;
import org.djunits.value.vdouble.scalar.Area;
import org.djunits.value.vdouble.vector.AreaVector;
import org.djunits.value.vdouble.vector.data.DoubleVectorData;
/**
* Immutable Double AreaMatrix, a matrix of values with a AreaUnit.
* <p>
* Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://www.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://www.tudelft.nl/staff/p.knoppers/">Peter Knoppers</a>
*/
@Generated(value = "org.djunits.generator.GenerateDJUNIT", date = "2020-01-19T15:21:24.964166400Z")
public class AreaMatrix extends AbstractDoubleMatrixRel<AreaUnit, Area, AreaVector, AreaMatrix>
{
/** */
private static final long serialVersionUID = 20151109L;
/**
* @param data DoubleMatrixData; an internal data object
* @param unit AreaUnit; the unit
*/
public AreaMatrix(final DoubleMatrixData data, final AreaUnit unit)
{
super(data, unit);
}
/** {@inheritDoc} */
@Override
public Class<Area> getScalarClass()
{
return Area.class;
}
/** {@inheritDoc} */
@Override
public Class<AreaVector> getVectorClass()
{
return AreaVector.class;
}
/** {@inheritDoc} */
@Override
public AreaMatrix instantiateMatrix(final DoubleMatrixData dmd, final AreaUnit displayUnit)
{
return new AreaMatrix(dmd, displayUnit);
}
/** {@inheritDoc} */
@Override
public AreaVector instantiateVector(final DoubleVectorData dvd, final AreaUnit displayUnit)
{
return new AreaVector(dvd, displayUnit);
}
/** {@inheritDoc} */
@Override
public Area instantiateScalarSI(final double valueSI, final AreaUnit displayUnit)
{
Area result = Area.instantiateSI(valueSI);
result.setDisplayUnit(displayUnit);
return result;
}
}