max(FloatAcceleration, FloatAcceleration, FloatAcceleration[]) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
min(FloatAcceleration, FloatAcceleration, FloatAcceleration[]) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
max(FloatAcceleration, FloatAcceleration) | | 0% | | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
min(FloatAcceleration, FloatAcceleration) | | 0% | | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
createSI(float) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
interpolate(FloatAcceleration, FloatAcceleration, float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(FloatAcceleration) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
multiplyBy(FloatMass) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
multiplyBy(FloatDuration) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(FloatFrequency) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(FloatSpeed) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatAcceleration(double, AccelerationUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateRel(float, AccelerationUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatAcceleration(float, AccelerationUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAcceleration(FloatAcceleration) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |