max(Force, Force, Force[]) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
min(Force, Force, Force[]) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
max(Force, Force) | | 0% | | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
min(Force, Force) | | 0% | | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
createSI(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
interpolate(Force, Force, double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(Force) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
multiplyBy(Length) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(LinearDensity) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(Energy) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
multiplyBy(Speed) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(Mass) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(Acceleration) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(Area) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(Pressure) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateRel(double, ForceUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
Force(double, ForceUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
Force(Force) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |