FloatForceVector.java
package org.djunits.value.vfloat.vector;
import java.util.List;
import java.util.SortedMap;
import org.djunits.unit.ForceUnit;
import org.djunits.value.StorageType;
import org.djunits.value.ValueException;
import org.djunits.value.vfloat.scalar.FloatForce;
/**
* Immutable Float FloatForceVector, a vector of values with a ForceUnit.
* <p>
* Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="http://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* $LastChangedDate: 2015-07-24 02:58:59 +0200 (Fri, 24 Jul 2015) $, @version $Revision: 1147 $, by $Author: averbraeck $,
* initial version Oct 9, 2015 <br>
* @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
*/
public class FloatForceVector extends AbstractFloatVectorRel<ForceUnit, FloatForceVector, MutableFloatForceVector, FloatForce>
{
/** */
private static final long serialVersionUID = 20151109L;
/**
* Construct a new Relative Immutable Float FloatForceVector.
* @param values float[]; the values of the entries in the new Relative Immutable Float FloatForceVector
* @param unit U; the unit of the new Relative Immutable Float FloatForceVector
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values is null
*/
public FloatForceVector(final float[] values, final ForceUnit unit, final StorageType storageType) throws ValueException
{
super(values, unit, storageType);
}
/**
* Construct a new Relative Immutable Float FloatForceVector.
* @param values List; the values of the entries in the new Relative Immutable Float FloatForceVector
* @param unit U; the unit of the new Relative Immutable Float FloatForceVector
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values is null
*/
public FloatForceVector(final List<Float> values, final ForceUnit unit, final StorageType storageType) throws ValueException
{
super(values, unit, storageType);
}
/**
* Construct a new Relative Immutable Float FloatForceVector.
* @param values FloatScalar.Rel<U>[]; the values of the entries in the new Relative Immutable Float FloatForceVector
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values has zero entries
*/
public FloatForceVector(final FloatForce[] values, final StorageType storageType) throws ValueException
{
super(values, storageType);
}
/**
* Construct a new Relative Immutable Float FloatForceVector.
* @param values List; the values of the entries in the new Relative Immutable Float FloatForceVector
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values has zero entries
*/
public FloatForceVector(final List<FloatForce> values, final StorageType storageType) throws ValueException
{
super(values, storageType);
}
/**
* Construct a new Relative Immutable Float FloatForceVector.
* @param values FloatScalar.Rel<U>[]; the values of the entries in the new Relative Sparse Mutable Float
* FloatForceVector
* @param length the size of the vector
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values has zero entries
*/
public FloatForceVector(final SortedMap<Integer, FloatForce> values, final int length, final StorageType storageType)
throws ValueException
{
super(values, length, storageType);
}
/**
* Construct a new Relative Immutable Float FloatForceVector.
* @param values Map; the map of indexes to values of the Relative Sparse Mutable Float FloatForceVector
* @param unit U; the unit of the new Relative Sparse Mutable Float FloatForceVector
* @param length the size of the vector
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values is null
*/
public FloatForceVector(final SortedMap<Integer, Float> values, final ForceUnit unit, final int length,
final StorageType storageType) throws ValueException
{
super(values, unit, length, storageType);
}
/**
* @param data an internal data object
* @param unit the unit
*/
FloatForceVector(final FloatVectorData data, final ForceUnit unit)
{
super(data, unit);
}
/** {@inheritDoc} */
@Override
protected final FloatForceVector instantiateType(final FloatVectorData dvd, final ForceUnit unit)
{
return new FloatForceVector(dvd, unit);
}
/** {@inheritDoc} */
@Override
protected final MutableFloatForceVector instantiateMutableType(final FloatVectorData dvd, final ForceUnit unit)
{
return new MutableFloatForceVector(dvd, unit);
}
/** {@inheritDoc} */
@Override
protected final FloatForce instantiateScalar(final float value, final ForceUnit unit)
{
return new FloatForce(value, unit);
}
/** {@inheritDoc} */
@Override
public final FloatForceVector toDense()
{
return this.data.isDense() ? (FloatForceVector) this : instantiateType(this.data.toDense(), getUnit());
}
/** {@inheritDoc} */
@Override
public final FloatForceVector toSparse()
{
return this.data.isSparse() ? (FloatForceVector) this : instantiateType(this.data.toSparse(), getUnit());
}
/**
* Return an array of FloatForce Scalars from this vector.
* @return FloatForce[]; an array of FloatForce Scalars from this vector
* @throws RuntimeException wrapping a ValueException on error getting one of the values
*/
public FloatForce[] toArray()
{
FloatForce[] array = new FloatForce[size()];
for (int i = 0; i < size(); i++)
{
try
{
array[i] = get(i);
}
catch (ValueException exception)
{
throw new RuntimeException(exception);
}
}
return array;
}
}