AbstractMutableFloatMatrixAbs.java
package org.djunits.value.vfloat.matrix;
import org.djunits.unit.AbsoluteLinearUnit;
import org.djunits.unit.Unit;
import org.djunits.value.MathFunctionsAbs;
import org.djunits.value.Mutable;
import org.djunits.value.StorageType;
import org.djunits.value.ValueException;
import org.djunits.value.ValueUtil;
import org.djunits.value.vfloat.FloatFunction;
import org.djunits.value.vfloat.FloatMathFunctions;
import org.djunits.value.vfloat.scalar.AbstractFloatScalarAbs;
/**
* Absolute Mutable typed Matrix.
* <p>
* Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="http://djunits.org/docs/license.html">DJUNITS License</a>.
* <p>
* $LastChangedDate: 2015-09-29 14:14:28 +0200 (Tue, 29 Sep 2015) $, @version $Revision: 73 $, by $Author: pknoppers $, initial
* version Sep 5, 2015 <br>
* @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
* @param <AU> the absolute unit
* @param <RU> the relative unit
* @param <A> the absolute matrix type
* @param <R> the relative matrix type
* @param <MA> the mutable absolute matrix type
* @param <S> the absolute scalar type
*/
abstract class AbstractMutableFloatMatrixAbs<AU extends AbsoluteLinearUnit<AU, RU>, RU extends Unit<RU>,
A extends AbstractFloatMatrixAbs<AU, RU, A, R, MA, S>, R extends AbstractFloatMatrixRel<RU, R, ?, ?>,
MA extends AbstractMutableFloatMatrixAbs<AU, RU, A, R, MA, S>, S extends AbstractFloatScalarAbs<AU, S, RU, ?>>
extends AbstractFloatMatrixAbs<AU, RU, A, R, MA, S> implements Mutable, MathFunctionsAbs<MA>, FloatMathFunctions<MA>
{
/** */
private static final long serialVersionUID = 20151006L;
/** If set, any modification of the data must be preceded by replacing the data with a local copy. */
private boolean copyOnWrite = false;
/**
* Construct a new Absolute Mutable FloatMatrix.
* @param values float[][]; the values of the entries in the new Absolute Immutable FloatMatrix
* @param unit AU; the unit of the new Absolute Immutable FloatMatrix
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values is null
*/
AbstractMutableFloatMatrixAbs(final float[][] values, final AU unit, final StorageType storageType) throws ValueException
{
super(values, unit, storageType);
}
/**
* Construct a new Absolute Mutable FloatMatrix.
* @param values S[][]; the values of the entries in the new Absolute Immutable FloatMatrix
* @param storageType the data type to use (e.g., DENSE or SPARSE)
* @throws ValueException when values has zero entries
*/
AbstractMutableFloatMatrixAbs(final S[][] values, final StorageType storageType) throws ValueException
{
super(values, storageType);
}
/**
* Construct a new Absolute Mutable FloatMatrix.
* @param data an internal data object
* @param unit the unit
*/
AbstractMutableFloatMatrixAbs(final FloatMatrixData data, final AU unit)
{
super(data, unit);
}
/**
* Retrieve the value of the copyOnWrite flag.
* @return boolean
*/
private boolean isCopyOnWrite()
{
return this.copyOnWrite;
}
/**
* Change the copyOnWrite flag.
* @param copyOnWrite boolean; the new value for the copyOnWrite flag
*/
final void setCopyOnWrite(final boolean copyOnWrite)
{
this.copyOnWrite = copyOnWrite;
}
/** {@inheritDoc} */
@Override
public final MA mutable()
{
setCopyOnWrite(true);
final MA result = instantiateMutableType(getData(), getUnit());
result.setCopyOnWrite(true);
return result;
}
/**
* Create a immutable version of this MutableFloatMatrix. <br>
* @return FloatMatrix<U>; mutable version of this MutableFloatMatrix
*/
public final A immutable()
{
setCopyOnWrite(true);
return instantiateTypeAbs(getData(), getUnit());
}
/**********************************************************************************/
/**************************** TYPED CALCULATION METHODS ***************************/
/**********************************************************************************/
/**
* Create a deep copy of this MutableFloatMatrix. <br>
* @return FloatMatrix<U>; deep copy of this MutableFloatMatrix
*/
public final MA copy()
{
return mutable();
}
/**
* Increment the value by the supplied value and return the changed matrix.
* @param increment FloatMatrix.Rel<U>; amount by which the value is incremented
* @return the changed MutableFloatMatrix.Rel<U>
* @throws ValueException when the size of increment is not identical to the size of this
*/
@SuppressWarnings("unchecked")
public final MA incrementBy(final R increment) throws ValueException
{
checkCopyOnWrite();
this.data.incrementBy(increment.getData());
return (MA) this;
}
/**
* Increment the value by the supplied value and return the changed matrix.
* @param increment FloatScalar.Rel<U>; amount by which the value is incremented
* @return the changed MutableFloatMatrix.Rel<U>
*/
public final MA incrementBy(final S increment)
{
return incrementBy(increment.si);
}
/**
* Increment the value by the supplied constant and return the changed matrix.
* @param increment amount by which the value is incremented
* @return the changed MutableFloatMatrix.Rel<U>
*/
@SuppressWarnings("unchecked")
public final MA incrementBy(final float increment)
{
checkCopyOnWrite();
this.data.incrementBy(increment);
return (MA) this;
}
/**
* Decrement the value by the supplied value and return the changed matrix.
* @param decrement FloatMatrix.Rel<U>; amount by which the value is decremented
* @return the changed MutableFloatMatrix.Rel<U>
* @throws ValueException when the size of increment is not identical to the size of this
*/
@SuppressWarnings("unchecked")
public final MA decrementBy(final R decrement) throws ValueException
{
checkCopyOnWrite();
this.data.decrementBy(decrement.getData());
return (MA) this;
}
/**
* Decrement the value by the supplied value and return the changed matrix.
* @param decrement FloatScalar.Rel<U>; amount by which the value is decremented
* @return the changed MutableFloatMatrix.Rel<U>
*/
public final MA decrementBy(final S decrement)
{
return decrementBy(decrement.si);
}
/**
* Decrement the value by the supplied constant and return the changed matrix.
* @param decrement amount by which the value is decremented
* @return the changed MutableFloatMatrix.Rel<U>
*/
@SuppressWarnings("unchecked")
public final MA decrementBy(final float decrement)
{
checkCopyOnWrite();
this.data.decrementBy(decrement);
return (MA) this;
}
/** {@inheritDoc} */
@SuppressWarnings("unchecked")
@Override
public final MA multiplyBy(final float factor)
{
checkCopyOnWrite();
this.data.multiplyBy(factor);
return (MA) this;
}
/** {@inheritDoc} */
@Override
@SuppressWarnings({ "checkstyle:designforextension", "unchecked" })
public MA divideBy(final float factor)
{
this.data.divideBy(factor);
return (MA) this;
}
/**
* Multiply the values in the matrix by the supplied values and return the changed matrix.
* @param factors FloatMatrix.Rel<U>; amounts by which the value is multiplied
* @return the changed MutableFloatMatrix.Rel<U>
* @throws ValueException when the size of the factors is not identical to the size of this
*/
@SuppressWarnings("unchecked")
public final MA multiplyBy(final R factors) throws ValueException
{
checkCopyOnWrite();
this.data.multiplyBy(factors.getData());
return (MA) this;
}
/**********************************************************************************/
/********************************** MATH METHODS **********************************/
/**********************************************************************************/
/**
* Execute a function on a cell by cell basis. Note: because many functions have to act on zero cells or can generate cells
* with a zero value, the functions have to be applied on a dense dataset which has to be transformed back to a sparse
* dataset if necessary.
* @param floatFunction the function to apply
*/
public final void assign(final FloatFunction floatFunction)
{
checkCopyOnWrite();
if (this.data instanceof FloatMatrixDataDense)
{
((FloatMatrixDataDense) this.data).assign(floatFunction);
}
else
{
FloatMatrixDataDense dvdd = ((FloatMatrixDataSparse) this.data).toDense();
dvdd.assign(floatFunction);
this.data = dvdd.toSparse();
}
}
/** {@inheritDoc} */
@Override
@SuppressWarnings("unchecked")
public final MA ceil()
{
assign(FloatMathFunctions.CEIL);
return (MA) this;
}
/** {@inheritDoc} */
@Override
@SuppressWarnings("unchecked")
public final MA floor()
{
assign(FloatMathFunctions.FLOOR);
return (MA) this;
}
/** {@inheritDoc} */
@Override
@SuppressWarnings("unchecked")
public final MA rint()
{
assign(FloatMathFunctions.RINT);
return (MA) this;
}
/** {@inheritDoc} */
@Override
@SuppressWarnings("unchecked")
public final MA round()
{
assign(FloatMathFunctions.ROUND);
return (MA) this;
}
/**
* Check the copyOnWrite flag and, if it is set, make a deep copy of the data and clear the flag.
*/
protected final void checkCopyOnWrite()
{
if (isCopyOnWrite())
{
this.data = this.data.copy();
setCopyOnWrite(false);
}
}
/**
* Set the value for a cell in the matrix.
* @param row the row
* @param column the column
* @param valueSI the value, expressed in the SI unit
* @throws ValueException when the row/column is out of range
*/
public final void setSI(final int row, final int column, final float valueSI) throws ValueException
{
checkIndex(row, column);
checkCopyOnWrite();
this.data.setSI(row, column, valueSI);
}
/**
* Set the value for a cell in the matrix.
* @param row the row
* @param column the column
* @param value the value
* @throws ValueException when the row/column is out of range
*/
public final void set(final int row, final int column, final S value) throws ValueException
{
setSI(row, column, value.getSI());
}
/**
* Set the value for a cell in the matrix.
* @param row the row
* @param column the column
* @param value the value, expressed in the given unit
* @param valueUnit the unit of the value
* @throws ValueException when the row/column is out of range
*/
public final void setInUnit(final int row, final int column, final float value, final AU valueUnit) throws ValueException
{
setSI(row, column, (float) ValueUtil.expressAsSIUnit(value, valueUnit));
}
/**
* Normalize the matrix, i.e. scale the values to make the sum equal to 1.
* @throws ValueException when the sum of the values is zero and normalization is not possible
*/
public final void normalize() throws ValueException
{
float sum = zSum();
if (0 == sum)
{
throw new ValueException("zSum is 0; cannot normalize");
}
checkCopyOnWrite();
this.data.divideBy(sum);
}
}