| get(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatForceVector(SortedMap, ForceUnit, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(float[], ForceUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(List, ForceUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(SortedMap, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateType(FloatVectorData, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| instantiateMutableType(FloatVectorData, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatForceVector(FloatForce[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(List, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(FloatVectorData, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |